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《星际战甲(Warframe)》【情报】Hotfix 17.0.3

更新时间:1609419267   |   来源:巴哈姆特

Dtxmania (小苍) #1 2015-08-05 08:56:31
更新 17.0.3
转自 官网
PVP修改
LOKI色块改
BUG修改

Conclave Changes:

  • Reduced the damage of Lex Prime in PvP.
  • Reduced the health of Frost’s Snow Globe in PvP.
  • Reduced the range of Nyx’s Mind control in PvP.
  • Reduced duration of Nyx’s Mind Control in PvP
  • Reduced damage and range of Excalibur’s Slash Dash in PvP.
  • Reduced casting animation speed of Valkyr's Paralysis in PvP.
  • Duration increased of Equinox’s Rest in PvP.
  • The first hit on a Target that is affected by Equinox’s Rest does no damage and wakes them up in PvP.
  • The prompt to wake up a teammate affected by Rest will no longer show up on yourself in PvP.
  • Increased the Wake Up animation speed from Rest in PvP.
  • Hydraulic Barrel/Gauge/Chamber mod Magazine Capacity penalty reduced to -10%.
  • Loaded/Full/Maximum Capacity mod Reload speed penalty reduced to -15%.
  • Loose Chamber/Magazine/Hatch Weapon Recoil penalty reduced to 50%.
  • Fixed Anticipation mod to give immunity to all stagger types in PvP.
  • Almost all available primary weapons increased in effectiveness in PvP.
  • Standing rewards from Conclave Challenges no longer count towards the daily limit.
Loki PBR Changes:
Loki, Loki Prime and all of Loki’s alternate helmets have received a PBR upgrade.  This visual overhaul is the first major step in bringing older Warframes up to date with new PBR textures and does come with a few additional features we hope to roll out to other Warframes over time.  Let us know what you think of the changes!

  • Loki Prime’s gold trim is now tintable.
Changes:

  • Altered the visual effect of explosions that come from the Concealed Explosives Mod.
  • Tweaked the audio FX of explosions triggered by the Concealed Explosives Mod.
  • Removed excessive camera shake effects during Bullet Jump from all new Parkour Mods.
  • Adjusted the visual effects on Edo Prime’s Particle FX.
  • Made adjustments to the Tyl Regor boss battle that should make exiting the water in the third stage much easier.
  • Previews for accessories now use the accessory’s default colors.
  • Tyl Regor will now teleport more frequently during his boss fight, making it more difficult for players to determine his location.
  • Loki’s Switch Teleport will no longer teleport targets if it cannot validly switch their position.
  • Made visual tweaks to shark caves in the Grineer Underwater Lab tileset.
  • Entering / exiting the Remote Observer now has a unique audio effect.
  • Players will now see how many resources they have available when crafting an item.
  • Wall Latch has received some tweaks to its visual FX.
  • More loot caches have been added to Underwater Lab tileset on Uranus.
  • Improved the collision on staircases that appear in Void Defense tilesets.
Fixes:

  • Fixed an issue preventing accounts from saving any information after Missions have been complete.
  • Fixed an issue with loot caches not giving proper rewards on the Grineer Underwater tileset in Sabotage Missions.
  • Fixed an issue causing the Core in the Trial to become uninteractable as per: https://forums.warfr...uncontrollable.
  • Fixed players being able to jump off Sentinels to reset their double jump.
  • Fixed Glaive and Redeemer charge attacks not working if you had a Fury mod equipped as per:https://forums.warfr...34#entry5626134
  • Fixed Helios being able to scan Oddities.
  • Fixed some Corpus enemies being stuck at level 15 despite Mission difficulty.
  • Fixed Oddities being scannable multiple times in Missions.
  • Fixed Frost’s Snow Globe not disappearing on death.
  • Fixed a crash caused by enemy AI.
  • Fixed Equinox sliding instead of jogging when using Rest/Rage while moving.
  • Fixed the Twin Grakatas and Ack & Brunt not properly using player’s custom Energy color.
  • Fixed some collision issues on some ramps on the Grineer Underwater Lab tileset.
  • Fixed the ‘invite menu’ inappropriately appearing on the trade UI when players accept a trade invite while the invite menus is open.
  • Fixed an issue caused by players saving loadouts with empty weapon slots.
  • Fixed a visual overlap in the Mod slot UI when polarizing a Stance slot.
  • Fixed the Kulstar’s secondary fire hitting enemies outside of Limbo’s rift while Limbo is riftwalking.
  • Fixed players not properly triggering extraction.
  • Fixed player currency sitting in the wrong position of the UI at the end of the Parkour 2.0 tutorial.
  • Fixed the Vectis being able to reach 0 clip size from the Depleted Reload.
  • Fixed the ‘Pause’ button not being visible when researching Dojo Colors.
  • Fixed player’s weapons still being visible for Clients when using ‘Visible when Holstered’ is disabled.
  • Fixed players being able to summon an unlimited amount of MOA Spectres.
  • Fixed the Synthesis targets not appearing in the New Strange Quest.
  • Fixed Chroma not appearing in the final portion of the New Strange Quest.
  • Fixed NPCs not properly being able to use ziplines.
  • Fixed an issue preventing players from defeating the Hyena Pack boss.
  • Fixed an issue preventing credit pickup visuals playing for Clients.
  • Fixed Oddity scanning not quite working for Clients.
  • Fixed Equinox being able to heal Defense objectives.
  • Fixed some elements of Parkour 2.0 interfering with reload on the Strun and Strun Wraith.
  • Fixed an issue causing squad members to appear as though they are reloading even though they are not.
  • Fixed Equinox’s Mend HUD buff indicator not going away if you then use Metamorphosis.
  • Fixed some inconsistent animations playing when rolling backwards out of an Aim Glide.
  • Fixed Visible When Holstered settings being ignored after a Host Migration.
  • Fixed an issue caused by Chroma’s Effigy scream.
  • Fixed the Redeemer and Glaive weapons being unable to do a charge attack when the player had a fast enough attack speed.
  • Fixed Clients using the Harpak experiencing firing delays that would prevent use of the alt fire.
  • Fixed Nullifier auras lingering after death.
  • Fixed players being able to swim through the air in the hidden loot room on the Grineer Underwater Lab tileset.
  • Fixed enemies not being so perceptive in the Archwing portions of the Grineer Underwater Lab tileset.
  • Fixed the Escape key interrupting the water exit transition, causing players to stay on Archwing outside of the water.
  • Fixed Ramparts taking damage from friendly sources when in use.
  • Fixed players being unable to change polarity of Mod slots on Companions.
  • Fixed Frost’s Snow Globe not using the proper timer for Clients.
  • Fixed an issue with Banshee’s idle animation as per: https://forums.warfr...n-particle-bug/.
  • Fixed the Harkonar Syandana not sitting properly on Equinox when in Night-form.
  • Fixed Ramparts making weapon accessories invisible when in use.
  • Fixed Clients appearing as scaled down at the start of a Mission intro cinematic on the Grineer Underwater Lab tileset.
  • Fixed a slightly visual issue noticeable when right-clicking on a name in a chat window.
  • Fixed Ash’s Bladestorm not knocking players down when used by Clients.

看较旧的 4 则留言

好爱睏: 08-05 09:53

业报修好了~

SNMilk: 08-05 11:12

哦 Strun的一些问题也修正了(仍然是一发一发装,但不会因为中断而又得重装了)

不问岁月任风歌: 08-05 15:09

有人觉得修完变超LAG吗..

wl02047151 (樱花幻影) #2 2015-08-05 10:34:10

似乎DE 还是不会改回LOKI 可以用在SPY任务中使用TP...

LOKI: 看着:

看较旧的 1 则留言

㊮㊝㊚㍿: 08-05 11:50

目标物被阻挡的问题似乎只要跳起来用3技就可以了

小青蛙: 08-05 12:50

跳起来不完全能解决

gekido: 08-05 14:01

稍微移动一下就能换了阿

IG13557 (天理何在) #3 2015-08-05 11:50:17
    PVP限定的修改
  • Lex Prime降低伤害啰
  • Frost雪球降低生命值啰
  • Nyx的心灵控制降低施放距离啰
  • Nyx的心灵控制降低持续时间啰
  • 神剑的1技降低伤害以及距离啰
  • 女武神的瘫痪降低施放速度啰
  • 扶他娘的睡眠技增加持续时间啰
  • 被扶他娘睡到的目标,被打到的第一下不算伤害并且会被唤醒啰
  • 唤醒被睡的队友的提示不再出现在你自己身上啰
  • 加快唤醒速度啰
  • 降低后座力的各种Mod,弹夹减少改为-10%啰
  • 增加弹夹容量的各种Mod,装填速度减缓改为-15啰
  • 增加装填速度的各种Mod,后座力增加改为+50%啰
  • 你不能再装翻筋斗啰
  • 几乎所有主要武器的效果都加强啰
  • PVP每日任务的声望不会算进去PVP每日声望的上限啰
Loki可以涂金角角

修改

  • 修改"你的苦无会爆炸" 的视觉效果 (Mod名字叫做Concealed Explosives
  • 调整"你的苦无会爆炸" 的声音效果
  • 砍掉子弹跳的画面过度摇晃效果
  • 调整日本装甲Prime的粒子效果
  • Tyl Regor的Boss战中,离开水里应该会更为容易
  • 预览装饰现在都会使用他们原本的颜色了
  • Tyl Regor会更频繁地传送,让你对他的位置更摸不着头绪
  • Loki的交换位置现在只作用于能够正确交换的地方
  • 水底基地的鲨鱼洞各种美化
  • 进入或退出遥测摄影机现在都会有独特音效了
  • 玩家在製作物品时现在会看到他们能够使用多少资源 what?
  • 攀墙时的视觉美化
  • 水下基地原本就很多的箱子现在变得更多了 镓现在变得爆多
  • 改进虚空防御的楼梯碰撞
修bug,项目很多,懒。挑重要的来翻
  • Helios现在扫不到奇特物件了
  • 奇特物件现在都只能扫一次了
  • 修正Frost死亡时,雪球不会消失
  • 修正Kulstar可以在Limbo处在裂痕时还打得到人
  • Vectis的0弹药bug被修啰
  • 修正玩家可以叫出无限的恐鸟幻影
  • 修正奇特物件不太想给非host的人扫的问题
  • 扶他娘已经没办法用扶他力量治疗防御目标了 (请蔡英文放过扶他娘
  • 原来虚空船员死后还有力场不是DE在搞我们,而是bug
  • 修正水底敌人的各种反应迟钝  ( 我觉得水下基地的敌人都很迟钝
  • 修正你可以在非水底环境下使用Archwing
  • 修正三角龙在闲置时的粒子效果坏掉 https://forums.warfr...n-particle-bug/.
  • 修正水下基地,非Host的人被缩小灯照 (看过一个超小型nova一直乱跑




吐槽:PVP好像因为跑酷2.0变得更糟了,还有水下基地路痴变多了

看较旧的 12 则留言

天理何在: 08-05 23:19

我讲了好几次大房间中间的水洞有路可以走,就是有人偏偏就是要乱绕,找不到路就跳掉

天理何在: 08-05 23:20

这还不是个案喔,遇到好几次了,还好我已经刷完扶他娘跟Oculyst

arthur3507: 08-06 08:32

扶他(她?)娘的称呼已经回不去了....0w0lll

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